Board Game and Total Cycle Time

Topics: Board game, Manufacturing, Lean manufacturing Pages: 2 (643 words) Published: April 21, 2013
X-Opoly Inc.
X-Opoly, Inc., was founded by two first-year college students to produce a knockoff real estate board game similar to Monopoly. Initially, the company’s purpose was to produce a board game based on popular local landmarks in their small college town, as a way to help pay for their college expenses. However, due to big success and since they enjoyed running their own business, the founders decided to pursue the business full-time after graduation. X-Opoly has growth over the last couple of years attributed to its designing and producing custom real estate trading games for universities, municipalities, chambers of commerce, and lately even some businesses. The company fills orders from a couple of hundred to several thousand and projects that its sales will grow 25 percent annually for the next five years. X-Opoly’s Process

X-Opoly’s clients request either a new game board that has not been produced or repeat orders for a game that was previously produced. Once the request for a new game is received from a client, a meeting is arranged with a graphic designer from X-Opoly’s art department and the actual game board is designed. The approved designs are transferred electronically to the printing department where they are loaded onto personal computers and printed on special decals. The printing department is also responsible for printing the property cards, game cards, and money. The money is then moved to the cutting department, where it is cut into individual bills. Similarly, property cards and game cards are produced with the exception of using material resembling poster board. In addition to cutting the money, game cards, and property cards, the cutting department also cuts the cardboard that serves as the substrate for the actual game board. After being cut, game boards, money, and cards are stored in totes in a work-in-process area and delivered to the appropriate station on the assembly line as needed. X-Opoly Operations Efficiency...

References: Jacobs, F., and Chase, R., (2011). Operations and Supply Chain Management (13th ed.). McGraw-Hill, New York, NY (2011). Thinking of Lean Manufacturing Systems. Retrieved October 2011
Continue Reading

Please join StudyMode to read the full document

You May Also Find These Documents Helpful

  • Board Game Essay
  • Estate Board Game Essay
  • Prensent tenses board game Essay
  • Board Game Essay
  • Cycle Time Reduction Essay
  • Board Games Essay
  • board game Essay
  • Video Games and Time Wasting Essay

Become a StudyMode Member

Sign Up - It's Free